AgithaHime Diaries: Vacation Backlogs
For the first time since graduating, I’ve taken some days off work to enjoy the last days of summer over the long weekend, and what does that mean? Shameless gaming without another care in the world. My plan was to play a different game on a different console/platform every day. Here’s how that went:
Note: I never had a DS so I counted a DS game as 3DS, but since I used to play on my mom’s Wii before moving to my Wii U, I counted a Wii game played on the Wii U still as a Wii game.
Wii Day: Kirby’s Epic Yarn
I had started this game about a year ago. It’s quite adorable and unique, but it didn’t hold my attention enough. On Wii Day I completed what I had left of it in about 6 hours, and I’m still not sure how much I liked it.
You play as Kirby, but instead of a traditional Kirby game (I’m guessing, since I’ve never played one) you don’t go through Dreamland swallowing King Dedede’s minions. By a twist of fate you are transported to a world called Patch Land where everything is made of yarn, including yourself. The purpose is to find the magical yarns that will sew together the different areas of Patch Land. You use yarn as a weapon to kill enemies and collect the beads they drop, and because you’re made of yarn, you can transform into a number of things like a car, a fish, etc, to help you through each stage.
The gameplay style is quite fun. But what threw me off is how simple the concept of the game is, yet how hard it is to play. You don’t have any lives like a regular game, and unlike most platformers, you can touch enemies and live to tell the tale. But instead, when you get hit by an enemy’s projectile, touch something sharp, or fall off the stage, you will lose half your beads. The goal for each stage is maybe 1500 beads, yet on many of my levels I could only retain 100 – 200 beads. It got frustrating and boring really fast. At least Kirby’s still cute.
3DS Day: Pokemon White 2
I threw this game aside a few weeks ago because I uh, lost to the champion Iris several times in a row and got mad. On 3DS Day I decided to seriously get it over with once and for all, and pushed my team to get stronger. I know most Pokemon trainers are probably laughing at me for not being able to beat Iris. Harhar. Make fun of the weakling. At least I did take her out in the end.
Ignoring the insane effort to level up a Pokemon and the evil of Rotation Battle, the game was quite enjoyable, even though I preferred Pokemon Black. Gamefreak made a great effort to connect the two games so well, but I wish we could have met the player character from the first game. It would have been a great addition to the game if he/she finally returned home after searching for N.
Too bad Nintendo discontinued online support, because otherwise I’d be able to get some competitive Pokemon from my competitive friends and take on the Pokemon World Tournament, where you can battle gym leaders and champions from the first four regions. I know I know, if I can’t even beat Iris I’d probably be thrashed. I just wish I had a chance to be thrashed by Gary.
Wii U Day: Child of Light
I got this unbelievably beautiful game around finals time and graduation drama, and life was stressful enough back then that the battle style and inventory confused me too much to keep playing. I decided to rexplore on Wii U Day, and after a little online explanation of what oculis are, I’ve gotten hang of the system and progressed nicely into the game. I’ve actually reached the final chapter, so looks like I know what I’ll be doing this weekend.
The game begins like a fairy tale storybook. The main character, Aurora, is sent to a mysterious land where she has to find her way home, only to be thrown into the conflict at hand and forced to deal with everything. Reminds me of Zelda, anyone?
The combat style is kind of like a Pokemon double battle where you control two characters at once to knock down HP from the enemy, and gain experience points to level up once you win. The bonus is that unlike Pokemon, you’ll still gain points if you faint. But also unlike Pokemon, if both your battlers faint, you can’t switch them out for healthy characters because it’s game over!
Xbox Day: Bioshock
By this point I noticed my gaming week had somehow become backlog week, but I haven’t actually started this one. I asked Alice to pick a game for Xbox Day.
I don’t usually play shooters because I always thought they are all war stuff like Counter Strike, but the first hour of Bioshock Infinite and now Bioshock have held my interest. If someone spent time writing a story then why discriminate on how it’s presented to the gamer? I’m still in the learning process but I am confident I’ll be able to control the game better and not waste ammo shooting stuff that’s already dead. Soon.
So far it seems the game is set in an underwater city that’s somehow not flooding, and populated by humans that have undergone some sort of bad mutation. The task at hand is escaping while spilling the blood of every person you run into. I can’t say much more about it but it could be less bloody.
Whatever happened to PC Day?
The game of choice was going to be Mirror’s Edge just because a developer from DICE responded to my tweet, but I didn’t get to PC Day. Six days of vacation but only four days of gaming? That’s just the way life works. I do finally feel relaxed and can’t wait until my next Staycation, but I’m ready to go back to work tomorrow. It’s only three days away from the weekend anyway.